Day 1 is the tutorial workday with eight delivery boxes and a 600-second visible window (550 seconds of real time). The 200-coin cap is the earning ceiling for the day.
Speedrun Route Planner
Optimize your playthrough with expert routes for fastest completion, all endings, 100% achievements, and first-time players. Complete time estimates and step-by-step guidance included.
Any% (Fastest Completion)
The fastest route to complete the game with any ending. Skip all optional dialogues and make quick decisions. Targets the Escape (RanAway) ending as the shortest verified path.
Willpower Ending Speedrun
Fastest route to the S-tier Willpower ending. Requires saying 'no' 15+ times and accepting help while maintaining high willpower.
True Ending (Labyrinth) Speedrun
Route to the True Ending with labyrinth puzzle. The most complete ending requiring all quests and the correct maze solution.
All Endings Route
Optimized route to unlock all 6 endings in minimum playthroughs. Requires 3 complete runs with strategic save management.
Achievement Hunter Route
Optimized route to unlock all 15 achievements. Requires careful planning across multiple playthroughs.
First Playthrough Guide
Recommended route for first-time players. Experience the best ending while learning game mechanics and unlocking key achievements.
Expert Tips & Tricks
Speed Optimization
- Learn to skip dialogue by holding spacebar/Enter
- Memorize quest item locations for faster collection
- Know which choices lead to shorter dialogue branches
- Practice QTE sequences to avoid failed attempts
Stat Management
- Willpower increases when you refuse requests
- Stress increases when you comply or hesitate
- Confrontation increases with aggressive dialogue
- 'No' counter tracks all refusals across playthroughs
- Quest completion is per-playthrough (doesn't carry over)
Ending Requirements Quick Reference
- Willpower: 15+ Nos, 75+ Willpower, Accept Help, 9 Quests
- Labyrinth: Same as Willpower + Solve Maze (L-R-L-S-R)
- Anger: 60+ Confrontation, Reject Help, Stay and Confront
- Escape: Choose Run at bathroom, Pass QTE
- Got Caught: Choose Run at bathroom, Fail QTE
- Wasted: Drink excessively at Radek's place
Common Mistakes
- Forgetting to say 'No' enough times (need 15+ for Willpower)
- Skipping psychologist scene (required for S-tier endings)
- Not completing all 9 quests (locks out Labyrinth)
- Entering wrong maze solution (L-R-L-S-R is correct)
- Drinking too much accidentally (triggers Wasted ending)
Time-Saving Techniques
Dialogue Skip
-5-8 minutes per runHold Enter/Spacebar to skip through dialogue after first playthrough
Quest Route Optimization
-2-3 minutesCollect quests in this order: 1โ3โ2โ5โ4โ7โ6โ9โ8 (minimizes backtracking)
Skip Environmental Clicks
-3-4 minutesDon't click extra objects unless going for achievements
Menu Navigation
-30-60 secondsUse keyboard shortcuts instead of mouse clicking menus
Instant Choice Selection
-4-5 minutesMemorize optimal dialogue paths to avoid reading choices
Theoretical minimum day durations
Day configs verifiedEach workday has a fixed real-time window that the shift clock enforces. These are not community estimates - they are the verified real-time seconds the engine gives you on Day 1, Day 2, and Day 3 before the shift auto-completes. Any route faster than these floors is impossible without skipping the workday entirely via a different scene branch.
Day 2 swaps the delivery loop for a placement task. Five barcode SKUs appear, each with a stack of 12 units to sort. The 200-coin cap still applies.
Day 3 is the shortest workday at 380 seconds of real time, with six delivery boxes and the same 200-coin earning cap.
Add the intro, inter-day psychologist transitions, Radek's apartment, and the finale sequence on top of this floor to get a realistic route time. The fastest Any% routes sit close to this floor because they skip everything optional; full ending routes add several minutes of mandatory dialogue.
